1) Navigate to (mods)\update\x64\dlcpacks\unitedplates\dlc.rpf\x64\levels\gta5\vehicles.rpf\

2) Drag and drop the texture(s) into vehshare.ytd

3) Navigate to (mods)\update\update.rpf\x64\data\

4) Open and edit carcols.ymt

5) Copy the lines below and paste them somewhere under <VehiclePlates> and <Textures> (depending on where in the list of plates you want these plates to show up):

      <Item>
        <TextureSetName>US Government 2001</TextureSetName>
        <DiffuseMapName>US_GOVT_2001</DiffuseMapName>
        <NormalMapName>yankton_plate_n</NormalMapName>
        <FontExtents x="0.08000000" y="0.29500000" z="0.92000000" w="0.75600000"/>
        <MaxLettersOnPlate x="7.00000000" y="1.00000000"/>
        <FontColor value="0xFF124079"/>
        <FontOutlineColor value="0xFF000000"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.10000000" y="0.50000000"/>
      </Item>
      <Item>
        <TextureSetName>US Government 1960s</TextureSetName>
        <DiffuseMapName>US_GOVT_1960S</DiffuseMapName>
        <NormalMapName>US_GOVT_1960S_n</NormalMapName>
        <FontExtents x="0.04500000" y="0.28500000" z="0.95500000" w="0.80600010"/>
        <MaxLettersOnPlate x="7.00000000" y="1.00000000"/>
        <FontColor value="0xFF124079"/>
        <FontOutlineColor value="0xFF000000"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.10000000" y="0.50000000"/>
      </Item>
      <Item>
        <TextureSetName>US Government 1950s</TextureSetName>
        <DiffuseMapName>US_GOVT_1950S</DiffuseMapName>
        <NormalMapName>US_GOVT_1950S_n</NormalMapName>
        <FontExtents x="0.04500000" y="0.37500000" z="0.95500000" w="0.83600000"/>
        <MaxLettersOnPlate x="7.00000000" y="1.00000000"/>
        <FontColor value="0xFF153C7A"/>
        <FontOutlineColor value="0xFF000000"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.10000000" y="0.50000000"/>
      </Item>
      <Item>
        <TextureSetName>US Government 1942</TextureSetName>
        <DiffuseMapName>US_GOVT_1942</DiffuseMapName>
        <NormalMapName>US_GOVT_1942_n</NormalMapName>
        <FontExtents x="0.07500000" y="0.41000000" z="0.92500000" w="0.84100000"/>
        <MaxLettersOnPlate x="7.00000000" y="1.00000000"/>
        <FontColor value="0xFF153C7A"/>
        <FontOutlineColor value="0xFF000000"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.10000000" y="0.50000000"/>
      </Item>